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Archive for June, 2006

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0043: “Sanity Points”

Friday, June 30th, 2006

I used to love the idea of Sanity Points in the RPG, Call of Cthulhu. The concept that the more horrifying things you saw and learned about, the less of a grasp you had on reality.
Have a great weekend.

Tags: Call of Cthulhu, RPG, Chaosium, Sanity